

You’re a racer in Freehaven, the self-proclaimed home of illegal street racing, and you’re looking to make your way to the top of the tree.

Whether that is enough is another story altogether – Need for Speed: Most Wanted arrives just a week after Forza Horizon touched down with a V12 roar and parked itself in our disc drives, and Criterion will have its work cut out competing with Playground Games’ masterpiece.Īs you can imagine, there’s a simple plot to Need of Speed: Most Wanted. Need for Speed: Most Wanted is Criterion’s second game in the franchise, and builds on the excellent Need for Speed: Hot Pursuit by attacking with the same formula as the previous games: classic arcade handling, thrilling joyrides and plenty of cars to find, billboards to smash and records to beat. Fast forward a few years and Criterion has had a large hand in saving the franchise, thanks to some tender loving care and a substantial dose of Burnout inspired features. Before Burnout developer Criterion came along, the Need for Speed franchise was rapidly declining, and had become little more than a chance for Fast and the Furious fans to live out their daydreams.
